"No turning ice" problem

The perfect one step solution for creating Ice/Sliding Mazes in both Reign of Chaos and The Frozen Throne. It is the only decent system around and it even works in RoC, is lagfree, perfectly optimized, fast and reliable. The included TerrainKill feature frees you from the tedious task of creating a thousand kill-regions.
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3ICE
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Re: "No turning ice" problem

Unread post by 3ICE »

You can't.
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manstie
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Re: "No turning ice" problem

Unread post by manstie »

Then what's the point in realistic sliding mode if it's impossible to use it properly and making it slide just like normal sliding but able to cast skills whenever?
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Re: "No turning ice" problem

Unread post by 3ICE »

Say again? But please express yourself clearly this time.

EDIT: I hope you remember the old times, before my system existed:
Doing anything on ice was simply impossible.

With realistic sliding this has changed.
And the only cost is having to get used to a new way to control your hero.

Hint: Keep right clicking.
Your hero will slide to the point you right clicked on, not towards it!

EDIT2:
The sliding in circles is a feature, not a bug.
Have you ever been able to stop, go afk and come back still alive while on ice?
Now with the heroes sliding in circles around the last point you ordered them to this is possible.
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manstie
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Re: "No turning ice" problem

Unread post by manstie »

Then there's no way to allow units to cast spells while on ice while having it slide as if realistic sliding wasn't on?

Then how did god damn swmpmoele do it!
(Once again, with swmpmoele - his map(s), Area of ice Escape, can be found below.)

I'm going to try something out...

Edited by 3ICE: Don't.
Last edited by 3ICE on Sun Aug 23, 2009 7:34 am, edited 1 time in total.
Reason: Removed 6 attachments.
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3ICE
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Re: "No turning ice" problem

Unread post by 3ICE »

manstie wrote:Then how did god damn swmpmoele do it!
Windwalk: A trigger detects if its turned on, and adds a temporary boost to the player's sliding speed until windwalk wears off.
What other spells are there?

EDIT: Do you realize that this discussion has gone off topic? When your initial problem is solved, don't add a new problem to the end of your topic, but create a new one.
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manstie
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Re: "No turning ice" problem

Unread post by manstie »

Yeah, there's that... which I knew, but how did he allow the units to cast it while on ice?
There's also what people call "ghost" which is when they cast the skill while on ice, a ghost gets sent out and saves anyone in its path.
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Re: "No turning ice" problem

Unread post by 3ICE »

You forgot to try it. Sliding has never interfered with windwalk.

Every spell similar to windwalk works and always has worked on ice. (For example Divine shield could be the ghost shooting spell)

Requirements: Target = self, Casting time = under 0.03
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manstie
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Re: "No turning ice" problem

Unread post by manstie »

So some spells work on ice...
Wind walk and divine shield ey...
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Re: "No turning ice" problem

Unread post by 3ICE »

And the point of that post was?
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Re: "No turning ice" problem

Unread post by manstie »

To make my dick bigger! Woo hoo! 8-)
Do you have a list of skills that work on ice?
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