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"sliding"(instantly moving) unit from point1 to point2
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Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
- SHiNNiNG_FaiTH
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"sliding"(instantly moving) unit from point1 to point2
what im trying to figure out is how to send a unit from point1 to point2.. im not to sure if its a sliding trigger or if its offset like wisp whirl or what. i honestly have no start at all and have no idea how this would work please help me! i want this to happen without having a wisp whirl affect were it moves at an angle i want it to go straight there.
APM Spamming mineral fields is fun!
- 3ICE
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Re: "sliding"(instantly moving) unit from point1 to point2
Event - Unit enters Region 017
Action - Unit - Move unit instantly to Center of(Region 018)
One memory leak, but nobody will care. ^^
Action - Unit - Move unit instantly to Center of(Region 018)
One memory leak, but nobody will care. ^^
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- Account: Thurst4blood
Re: "sliding"(instantly moving) unit from point1 to point2
I understand what you mean from one point to another, you must have played a maze game with a sliding unit right? i.e. LoaM?
- 3ICE
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Re: "sliding"(instantly moving) unit from point1 to point2
Okay, now I understand what you want.
Tip: Don't put "instantly moving" right after "sliding", because they are the opposites of each other. And that confuses people.
What you can do is grab a jump system and make the unit "jump over" to the point.
Or grab a sliding system that can slide units directly to a point. (Mine can't, so you will have to find an other one.)
In either case, don't forget to:
Tip: Don't put "instantly moving" right after "sliding", because they are the opposites of each other. And that confuses people.
What you can do is grab a jump system and make the unit "jump over" to the point.
Or grab a sliding system that can slide units directly to a point. (Mine can't, so you will have to find an other one.)
In either case, don't forget to:
- make the hero invulnerable
- Make all kill regions / the terrainkill trigger ignore him
- disable his unit comes within x of Demon Hunter trigger
- SHiNNiNG_FaiTH
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Re: "sliding"(instantly moving) unit from point1 to point2
tyvm 3ICE =D
APM Spamming mineral fields is fun!
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Re: "sliding"(instantly moving) unit from point1 to point2
Boosting is the easy part of making a maze map, unless you don't understand triggering.
Have fun ! credit me if you use.
P.S: I was too lazy to change the visibility settings, if you want to edit them, be my guest.
Have fun ! credit me if you use.
P.S: I was too lazy to change the visibility settings, if you want to edit them, be my guest.
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- boosting.w3x
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- SHiNNiNG_FaiTH
- Posts: 264
- Joined: Fri Mar 21, 2008 1:57 am
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Re: "sliding"(instantly moving) unit from point1 to point2
from were im from we call this being a smart ass, from # of posts obviously im not a retard when it comes to triggers, how would me downloading a map help me? i dont know you or know how well your triggers work, and why would i especially if 3ICE and EqualiseR could help me out with no problem and show me in full GUI how to do it? whats that its in JASS? HOLY CRAP THEY MAKE GUI EDITORS FOR JASS!!Thurst4blood wrote:Boosting is the easy part of making a maze map, unless you don't understand triggering.)
bottom line:
this post is old and ive already gotten a much more easy solution than your map.
APM Spamming mineral fields is fun!
- 3ICE
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Re: "sliding"(instantly moving) unit from point1 to point2
I'm a smartass too :(shinning_faith wrote:we call this being a smart ass
Post count is actually irrelevant.shinning_faith wrote:from # of posts
Not good enough reason to not trust him.shinning_faith wrote:i dont know you
I can tell you: "Barely if at all". In the above map for example, there are separate triggers for boosting up/down/left/right/upleft/upright/downleft/downright instead of one trigger that can boost towards any angle the mapper specifies. What if I want a 30° boost? The above map can't handle that.shinning_faith wrote:know how well your triggers work
So true. I stopped myself from posting that (yet again) when I saw it. (To appear more friendly.)shinning_faith wrote:this post is old
People keep posting in solved threads :(shinning_faith wrote:and ive already gotten a solution
- SHiNNiNG_FaiTH
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Re: "sliding"(instantly moving) unit from point1 to point2
easiest thing that came across my site (tyvm EqualiseR)
i took shitty screen shots and resized them to be super small and unreadable on purpose so others cant steal this awesome method x.xAPM Spamming mineral fields is fun!
Re: "sliding"(instantly moving) unit from point1 to point2
Thanks! Not only do I get credit but I get credit for unreadable triggers.
Props to me!
Props to me!
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