No such condition, I will give you two possible workarounds.
Since you didn't post your trigger's name I will call it "trigger x".
This workaround is elegant and is reusable for multiple triggers:
Step 1: Create a boolean variable: Time_elapsed_equals_1_minute_or_more (a shorter name would be better of course).
Step 2: Create a new trigger with event: Elapsed game time is 1 minute.
Step 3: Add the "Set variable Time_elapsed_equals_1_minute_or_more = true" action to the new trigger.
Step 4: Add the condition "Time_elapsed_equals_1_minute_or_more equals true" to your trigger x.
Ugly hack, usable once only per trigger:
Step 1: Trigger x starts off disabled.
Step 2: Create a new trigger with event: Elapsed game time is 1 minute.
Step 3: Add the "Enable trigger x" action to the new trigger.
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